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To teach my students directional imperatives (go left, go right, turn around, etc.), I teach my classes the "robot game". I tell them that I'm a very stupid robot that only understands a small number of simple directional commands. Then I make the students give me orders with the intent of getting me to sit in a chair I've place at the other side of the room. I take their orders with robotic literalness, meaning that if they give the wrong command and send me into a wall, I walk into a wall. Later, I split the class into two teams, choose two students "robots", and make the teams compete to see who will be the first team to get the robot into the chair. Imprecision (mistaking left for right, etc.) results in a losing team, so the kids are motivated to get it right.
Name: Pat Spacek
Location: Wonju, South Korea
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